Wow! Appli is a service designed to help bring Japanese smartphone apps to the world stage. Both Japanese and U.S. staff will work with our client through three phases: production, distribution and promotion to maximize the opportunities available to our client’s app in the international market.

• From planning to on-site operation, we support our clients with booth exhibitions, presentations and panel discussions at conventions across the U.S.

• We produce and operate unique events to create new business opportunities. For example, we produced the pitch event “Anime Speed Pitch” with UNIJAPAN: Japan’s public interest incorporated association specializing in film and animated content. We invited U.S. producers from major networks and studios, such as Cartoon Network and Warner Bros. Animation, to the pitching table with anime creators.

• For inquiries, please email: info@wowmaxmedia.com
A representative will contact you within 24 hours.

• We create, develop and produce television shows and animated programs via collaboration with Japanese and American studios. A notable recent example is the superhero cartoon “Heroman” that we co-produced with Stan Lee, the American comic book legend, and distributed world-wide.

• We produce high-quality promotional and demonstrational videos for smartphone apps and other content, in multiple languages, at studios in Los Angeles.

• For inquiries, please email: info@wowmaxmedia.com
A representative will contact you within 24 hours.

• We offer translation services for various publications, including manga, novels, and manuals. This includes translation from Japanese to other languages and vice versa.

• We create both dubbed and subtitled versions of Japanese animated media, television shows, corporate introduction videos and other similar media in English and a multitude of other languages.

• For inquiries, please email: info@wowmaxmedia.com
A representative will contact you within 24 hours.

• Masaki Kaifu, Wowmax’s CEO, is acclaimed for his expertise in market research and analysis of Japanese entertainment. This includes anime, manga, games, music, TV shows and films.

• With a huge library of data, including case studies, on Japanese entertainment in the U.S., he has created several articles for government publications. He also uses this data to create customized market research reports for our clients.

• We perform surveys and group interviews to know the current trends and preferences of digital media users.

• For inquiries, please email: info@wowmaxmedia.com
A representative will contact you within 24 hours.

Past Works and Contributions:

Research Report

“Japanese Anime Industry in the US” (Japan External Trade Organization, JETRO)
“Global Content Strategy” (JETRO / Ministry of Economy, Trade and Industry)

Government Publication

“Digital Content White Paper デジタルコンテンツ白書” (2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012) / Published by Digital Content Association of Japan

General Publication

“Exciting International Film Business! 新・外国映画ビジネスが面白い!” (2007) / Published by Kinema-Junposha

“Japan’s Pop Power 日本のポップパワー 世界を変えるコンテンツの実像” (2006) / Published by Nikkei Inc.

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